Viewing the engine level code of Fallout: New Vegas, Nerve has been completely disabled at some point in a prior patch. Temporary solution is sending your companion home or to the Lucky 38 then recruiting them again. If you can catch up to your companion(s), you can order them to Wait, then Follow and they will act normally. View mod page; View image gallery; Improved Companion SandBox. JustinFF 7 years ago #2. Like Fallout 3, New Vegas allows you to have one humanoid and one non-humanoid companion at any time. One does not need to have their companions actively following to gain their perks; they can be told to wait. Yet another way is to tell the companion to wait, which appears to replenish the companion's health and remove the poisoning. What are my options as far as companions go? A solution is recruiting the one that the other companions are ganging up on, so that they are essential. I’m replaying FNV for about the millionth time (this time I actually intend to finish), and I’m going with Caesar’s route— horrid, I know, but I want the experience. The Honest Hearts DLC introduces three companions who will accompany the player during the storyline, one per act. (reference begins at 9:11:11), https://fallout.fandom.com/wiki/Fallout:_New_Vegas_companions?oldid=3381661. Trigger: Recruit Ed-E, then speak to Johnson Nash in Primm, either in his shop (after installing a new Sheriff), or at the Vicki and Vance (when you first arrive in town).. They share the same main characteristics as the standard version of the weapon and only differ in name, such as: Permanent humanoid companions can wear and/or carry all types of clothing that is not associated with any faction. It is impossible to give it back. If you have several companions in the Lucky 38 at one time and leave weapons lying around, they may start to fight each other, and will die due to the fact that they are no longer listed as an essential. For details, please see the respective articles. Can you give me all of the locations and how to get … Last Update: 10 Mar 2012. Las Vegas Exotic Vacations Female companions. Classic Games. Sometimes, the weapons were returned to the player's inventory, but were impossible to give back and use (as they run on the infinite Magical Companion Ammo). Fallout: New Vegas holds a unique status within the Fallout franchise, mixing the more advanced technology and combative aspects of the newer Fallout 3 and 4, with the more story-focused and RPG elements of the original two Fallout games. User Interfaces ; By ItsMeJesusHChrist; 176KB ; 31-- View mod page; View image gallery; MW19 Ghost Azrael. Companions will drop any weapons they had currently equipped if said weapon breaks. Uploaded: 26 Nov 2011 . I looked at several articles and videos, that were all the must play mods for New Vegas. High quality New Vegas Companions gifts and merchandise. I've been using Boone for most of my playthrough. Games Movies TV Video. In regards to weapons, each companion has their own Strength limitations, they will suffer accuracy penalties just like the Courier if trying to use a weapon that has a higher strength requirement than they possess. A Review of Companion Mods in Fallout: New Vegas. The 6 companions in New Vegas are Craig Boone, Lily Bowen, Rose of Sharon Cassidy (Cass), Arcade Gannon, Veronica Santangelo and Raul Tejada. After reacquiring them later on, if their health has not been replenished, have them engage in combat with an enemy (preferably weak and non-poisonous, to be safe). User Info: havik677. The player can fix this by going to the location where the companion was recruited. The content is not described in full detail on this page. The guns run on MCA ammunition, so they just clog up the inventory. Fallout: New Vegas 2 Companions Could Learn From The Outer Worlds. I know Neil has a speech-check which I've never passed nor bothered to, but what other companions are there? Fallout: New Vegas’ senior producer, Jason Bergman, has put together a list of bios for the companions you’ll meet throughout the Wasteland. Giving an energy weapons-user certain optimized ammunition types added with Gun Runners' Arsenal can influence their overall carry weight in Hardcore mode due to the ammunition's reduced weight. Explore Wikis; Community Central; Start a Wiki; Search This wiki This wiki All wikis | Sign In Don't have an account? As such, even with a starting Charisma of 1, it's possible to obtain the top Nerve bonus by boosting the player character's Charisma to 10 through a combination of bonuses: Empathy Synthesizer at the New Vegas Medical Clinic (permanent +1), Intense Training (permanent +1 per level), Party Time Mentats (temporary +5), alcohols (temporary +3 with a high Survival) and/or stacking them with moonshine. Clean Companion Wheel. Cassidy, Boone, Joshua, Dead Money members, ED-E, Lily. New Vegas: One witness said, quote, 'God sent us two angels and at least one of them had a.308 caliber flaming sword of justice with a telescopic sight.' a Courier with 1 Charisma will give their companions a +5% bonus to each, while at 10 Charisma it will be a whooping +50% bonus. After that, hardcore mode can be turned back on. These companions are only available while playing the Dead Money add-on, they are only temporary and will not follow the Courier around as standard companions do: These companions are only available while playing the Honest Hearts add-on, they are only temporary and will not follow the Courier around as standard companions do: Temporary followers are NPCs that can accompany the player character during quests, or they might even offer their support only for a limited time or within a certain area. If the companions were still trying to reach the player character's location when fast traveling, they might start running back towards the player character's previous location. Whenever completing a story quest, the next time conversation is started with a companion, they will talk about the quest. Mod adds MW19s Fairly recent ghost azrael cosmetic item to new vegas. Discussion. Reloading or talking to the companion and telling them to Wait, then Follow again fixes this problem. It is important to note that they are only essential while recruited, and they can be killed both before they are recruited, and after told to leave. I love Fallout New Vegas, it's probably my favorite video game. She will not wear these items, however, because their DT is inferior to her default clothing. I've gotten Boone and Ed-E, and I've gotten Cass once before, but she's so weak, it's not worth it. Permanent Companions A L P H A, a reprogrammed Fort Daggerpoint Alpha Drone, only available to a Player Characteron the Path of the Scientist., B-6-RK, a unique Roboto Dog previously owned by the Wasteland Scout Dr. Kyoto, available to. This is a interface overhaul that cleans up all of the smudgy Icons and the textures surrounding the Companion Wheel while retaining the original design as much as possible. Companions could start fighting each other seemingly at random at the. By Oni Puppy. 36,952 Pages. Companions in the player's party deal damage based on the game's difficulty setting. 118.3MB ; 13.2k-- Russell. Plus it helps when Arcade has the best power armor in all of Fallout Lore. They are listed alphabetically: The player was supposed to be able to gain a seventh humanoid follower: The Dead Money DLC introduces three companions who play a crucial role in the story unfolding at the poisonous Sierra Madre. All permanent companions have a unique quest line that can be followed in order to "upgrade" them, usually giving them new armor or new perks. Note that it can take 20+ stimpaks to fully heal Rex. Ed-E. Quest: Ed-E My Love. It's possible to get them back by visiting a location where characters are moved by script, such as the. Ran_Dom. I have done every ending, and at least one of them twice. If you tell your companion to wait while the plane in Lake Mead is on the surface and then tell Loyal to take the plane, your companion will become stuck on the bottom of the lake, preventing you from telling them to follow you. This is more prone to happen if the player chooses to wait for the companion, however. As a former member of NCR 1st Recon, Craig Boone will carry or wear any NCR faction apparel. This should "reset" their statistics, and upon completing the combat encounter, they should auto-heal just as normal. Do god mode console command affect companions? She will also accept apparel specific to the White Glove Society, and giving her the items White Glove Society attire or formal wear, will result in her teaching the unarmed move Scribe Counter. Description of each New Vegas companion provide by … There are 8 main companions in Fallout: New Vegas that you can unlock by completing quests, killing enemies, or using skills. I.e. They win due to having more combat oriented members. A fully-voiced, male companion from the creator of New Vegas Bounties . Where I thrive is quests and companions. Companions. The two non-human followers are Ed-E and Rex. New Vegas Companions Quests. This can be performed even during combat. Nerve boosts the damage and Damage Threshold of each companion by 5% for each point of Charisma a character has. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Fallout: New Vegas > General Discussions > Topic Details. This may not be completely fixed in player/1.20.352: There was an instance of Rex and/or EDE attacking the human companions upon returning to The Lucky 38: This only seems to have been corrected after going back a couple saves and removing all remaining inventory from Rex; see more details at. Companions in New Vegas received far more depth than the companions from Fallout 3, through the use of the Companion Wheel. Companions are special non-player characters who follow the player, aid them in combat, and provide a unique perk as long as they're in the player's party (whether following them or waiting; the perk stops applying when they're dismissed). Sometimes when entering a casino, your companion will lose their weapons, and upon leaving, they will still not have their weapons. Comments on this are very much appreciated. Companion weapons confiscated at casinos were not always returned to them properly. From left to right: Rex, Cassidy, Raul (Vaquero outfit), Lily, Boone (assault armor), ED-E, Veronica, and Arcade. New Vegas has some of the best companions seen in a Fallout game, but we’ll never refuse additional buddies, provided they live up to Obsidian’s quality bar. Fallout: New Vegas’ senior producer, Jason Bergman, has put together a list of bios for the companions you’ll meet throughout the Wasteland. You can also try to render your companions unconscious. The remnants of the Nerve mechanic can still be found, such as 0x9B5B82, 0x9B5CCD, 0x9B55E9, 0x645006, and several others, but have been called out. Fallout New Vegas Companions Guide; Arcade Israel Gannon. This page was last edited on 1 October 2019, at 05:45. Veronica, as a member of the Brotherhood of Steel, will wear Brotherhood power armor. To fix this, tell your companion to wait outside. Furthermore, depending on a companion's preferred weapon type, damage can be increased even further by buying improved ammunition, or crafting it with Hand Loader or Vigilant Recycler. Register Start a Wiki. Companions . It hurts robots. You have the option to either help Lily maintain her sanity or turn her into a fighting machine in this Fallout: New Vegas companion quest. Inspired designs on t-shirts, posters, stickers, home decor, and more by independent artists and designers from around the world. This bug isn't much of a problem within a building but outside where there maybe no obstacles to turn them around or trying to catch up with your companions and ordering them to Wait can be problematic, especially with ED-E and Rex who can run faster than you. Also, I've heard about a companion with the Assualt Carbine and a Bumper Sword? Take your favorite fandoms with you and never miss a beat. For Fallout: New Vegas on the PC, a GameFAQs Q&A question titled "Is there a companion for a legion player? They can also wear all types of armor and power armor that is not related to a faction, even without having the Power Armor Training perk. https://fallout-archive.fandom.com/wiki/Fallout:_New_Vegas_companions?oldid=2148206. Author: someguy2000. The Mojave Wasteland is a dangerous and desolate place… so you feel the need for some companionship during your adventure. The reason for this working is simply because, in casual mode, companions are set as essential and cannot die. 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